Which One Should You Use? One of the most common question I get from people (both friends and readers) is “What software do you use?”? In this article I will break down the options you have when choosing your animation software. Before I start I want to clarify that this is only my opinion based on my experience. It’s important to remember that good skills will get you far no matter what software you use. Tools are just tools. I did not include every animation software out there, just the ones I thought were good enough to mention. Maya, Softimage and 3. D Max all belong to Autodesk and word quite similarly. Choosing one is a matter of personal preference. Supported platforms: Windows XP, Vista, 7, 8. Mac OS XLinux. Learn more. DS Max 2. 01. 4 has new tools for crowd generation, particle animation, and perspective matching, as well as support for Microsoft. This is a 3. D program for the After Effects user. Very intuitive, and after a the recent release of Cineware it works directly with After Effects without the need to render first. This would not however be my first choice for serious 3. D production since it is designed from the ground up with motion graphics in mind. Supported platforms: Windows Vista, 7, 8. Mac OS XLearn more. Through its open architecture, Blender provides cross- platform interoperability, extensibility, an incredibly small footprint, and a tightly integrated workflow. Supported platforms: Windows XP, Vista, 7. Mac OS XLinux. Free. BSDLearn more. Flash has a long lineage of animation making, even before it was purchased by Adobe. Flash is vector based, which I don’t personally like, but it’s very intuitive to work with (as most Adobe’s products are) and relatively cheap. Supported platforms: Learn more. 35 Free Graphics Programs. This program is not recommended for non-tech users. By Sachin Dhall and Smashing Magazine Editorial. In computer graphics images can be represented in two ways — using raster graphics (or bitmap) or vector. Image 420 Screenprinting. Only art originally created in a vector editing program. Adobe Kills Flash Name, Rebrands It As Animator-Friendly. Rebrands It As Animator-Friendly Animate CC. After effects gives you a great control when creating rigs for 2. D, and using the puppet tool is very convenient and intuitive. I find After Effects to be a great choice since I’m very comfortable with the Adobe environment, but that’s my personal preference. Since it’s an editing software it’s great to be able to edit and color correct in the same place you animate. Supported platforms: Learn more. Photoshop’s new timeline functionality lets you animate by drawing frame by frame, using onion skinning and is incredibly robust. Supported platforms: Learn more. It’s definitely more robust and complex than Photoshop, but it’s also much pricier. This software is for professional animators and studios. Supported platforms: Windows XP, Vista, 7. Mac OS XLinux. Learn more. It is vector based, which means you’ll get that flash- look that I personally am not a fan of. They offer different packages for different prices. The packages are Toon Boom Studio, Animate, Animate Pro and Harmony. For hobbyists animators I would suggest the Toon Boom Studio package which is not very expensive. Supported platforms: Learn more. Animation-(Timeline) From Inkscape Wiki. Toon Boom is a non-free vector based frame by frame.
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December 2016
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